Welcome To
My Personal Portfolio,
I Am Petros Kontrazis
I am a XR/Android Engineer with over 3 years of experience. I now mainly work with VR and AR and this site is for showcasing my current work.
Projects
Piseto
Piseto designs gameful group experiences in fine art exhibitions, challenging the creative abilities of the visitors. Through the game, participants are motivated to engage with the artworks in new, resourceful, and personal ways. Most notably, they are encouraged to share their private thoughts and reflections with the group, fostering conversations and social interactions.
Room Scale Metaverse
This project was created on par with IP Paris as my internship. The goal of this project was to combine multiple XR devices into one smart space. The current implentation involves the Optitrack and the Oculus Quest 2
SocialVR
The main objective of this project is to combine VR with the real world. This is done through a new kind of selfie that enables users to take picture and blend their environments in two ways.
VR Mechanic
This is a VR project with the purpose of creating a VR Training application. In our application the logical skills of the user are put into test, where he/she has to assemble and reassemble a motor engine
Stabbing Post-its VR
This project was created on par with a designer and the main concept was to conceptualize how post-its would be integrated into a VR application
ARcher
This is an AR game that transforms a game into another. A card game into a platformer into an unconventional way
VR Haptic Glove - Magos
When I worked as a developer at Magos, my main task was to create an API in order to integrate a custom VR Haptic glove into Unity.
Fruit Slicer VR
I created this project on par with IP Paris for a paper that is trying to explore the harmful concequences of VR and also its boundaries
Pet Endless Runner
This is one of my first Unity project and was created for a website. This is an endless runner where players can upload their scores in a online leaderboard
Technologies
I have worked with multiple VR and AR accessories and hardware and as well as Unity and Android Technologies
Unity
3 years of experience with
Unity creating AR,VR and Mobile ApplicationsC#
3 years of experience with
C# and visual studio in UnityOculus
7 Applications developed in both Oculus Rift & Quest
Android
2 Applications developed on Android for mobile and one deployed
Java
2 years of experience in Java as an Android developer
About Me
My previous working experience and my current career path, up until now
2021
Master & Internship in XR in IP Paris
2020
Unity developer at COMIC & MAGOS
2019
Unity/Android developer in COMIC
2018
Android developer in Ingredio
2017
Diploma thesis in Unity
Personal Accomplishments
10
Projects on Both VR,AR & Mobile
1
XR4ALL European award at MAGOS
3
years of experience in both VR,AR & Mobile
1
deployed application